CAN LARGE LANGUAGE MODELS DEVELOP GAMBLING ADDICTION?
Overview
Paper Summary
This study investigates whether large language models (LLMs) can exhibit behavioral and neural patterns akin to human gambling addiction in a simulated slot machine environment with negative expected value. It found that LLMs, particularly when given autonomy or complex prompts, displayed cognitive biases like illusion of control, gambler's fallacy, and loss/win chasing, leading to higher bankruptcy rates. Mechanistic interpretability analysis on LLaMA-3.1-8B identified specific neural features that causally control these risk-taking and safety-oriented behaviors, suggesting LLMs internalize human-like decision mechanisms beyond mere pattern mimicking.
Explain Like I'm Five
Computers can start acting like people with gambling problems, making risky bets even when they should stop. Scientists found specific computer "brain" parts that light up when they make these bad decisions, showing they're not just faking it.
Possible Conflicts of Interest
The authors utilized commercial Large Language Models (Anthropic's Claude and Google's Gemini) to assist with various aspects of the research process, including surveying literature, code implementation, data cleaning, figure generation, and grammar improvement. While the authors state they take full responsibility for the content, this reliance introduces a dependency on commercial AI tools, which could implicitly bias the research towards findings that validate or explore the capabilities of such models.
Identified Limitations
Rating Explanation
The paper addresses a novel and important question regarding AI safety, employing a systematic approach that combines behavioral analysis across multiple LLMs with mechanistic interpretability on one model. The technical execution, particularly the use of Sparse Autoencoders and activation patching, is a strength. However, the work suffers from significant anthropomorphism in its framing of "gambling addiction" in LLMs, a critical conceptual overreach. The study's reliance on a simulated environment limits real-world generalizability, and the inference of human-like cognitive biases in LLMs from behavioral patterns is a strong interpretation. Furthermore, the use of commercial LLMs to assist in the research process itself introduces methodological concerns about potential biases or undetected errors.
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